SKU: 79117233097

QA1 Upper Control Arm Kit - 1987 Chevrolet R10

Sale price$375.73 Regular price$417.48
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Description

QA1 Upper Control Arm Kit - 1987 Chevrolet R10QA1 upper Control Arms for the 1987 Chevrolet R10 work with the stock springs or with a coil over conversion. They are made with 12 gauge HSLA steel for increased strength and are powder coated for long lasting durability, and they feature QA1 performance ball joints and low friction, maintenance free polymer bushings. These arms add stability with 7 degrees of caster when used with QA1 lower Control Arms for more stability and driveability. These

QA1 Upper Control Arm Kit - 1987 Chevrolet R10
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SKU: 79117233097

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4.4 ★★★★★
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M
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Mike
Alexandria, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
J
Verified Purchase
J. Hume
Chelsea, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
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Amazon Customer
Pawtucket, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Lake Worth, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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asldkfjoewe
Lowell, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017

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